The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The intense universe from Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A partnership was established to develop a TTRPG set within the series' post-pandemic landscape. This initiative has been announced, with a funding drive scheduled to begin in the spring of 2026.
"This project aims to deliver the series' unique suspense, strategic depth, and iconic world-building to the tabletop, providing fans a fresh avenue to experience The Division through deep narrative and player-driven missions," reads an announcement.
Initial offerings are set to feature a starter set, essential manuals, a Game Master screen, miniatures, and various deluxe editions.
Delving Into The Division's Apocalyptic World
In this universe, a deadly virus called Green Poison was unleashed in NYC, sending the United States into turmoil. As the crisis escalates, society crumbles and hostile groups rise, turning the urban landscape into a warzone. To restore law and order, the government {activate|deploy] The Division, a secret cell of undercover operatives. This is where the agents come in.
Work on the game has been in progress for approximately three years, and it is confirmed to be finished. The forthcoming crowdfunding effort will serve as a preorder system to reach a wider market, particularly in the United States. Manufacturing will start immediately following the fundraiser, with deliveries expected for the latter part of 2026.
A Streamlined Tactical System: The GRIS System
A preview at the game's rules reveals it employs 10-sided dice exclusively through its proprietary GRIS system, encouraging a fast-paced and strategic approach. Agents use skills or traits to assemble a handful of dice, typically between one and five d10s.
- Rather than adding results together, participants choose a single “resolution die” from the pool.
- This die is then measured against a set challenge number.
- Rolling a natural 10 triggers special effects, such as increased harm or boosted support.
Combat Emphasize Tactical Placement and Awareness
Fights prioritize placement and environmental awareness, mirroring the video games. Factors like cover, elevation, or line of sight directly influence success chances. This system is designed to favor teamwork and smart positioning over raw numbers.
A Thematic Health System
The way injuries is tracked introduces a interesting narrative layer. Operatives have a wound threshold; taking heavy hits reduces their effectiveness by lowering the size of their dice pool.
- At zero health, an operative collapses, but they’re not unconscious.
- They can still crawl and perform restricted acts, emulating the "downed" state common to video game shooters.
- Any player in this state must roll on a trauma table, potentially gaining lingering conditions like trauma or mobility-impairing wounds.
A Ready-to-Play Adventure
A publicly available introductory rulebook is promised in the near future. It includes a ready-to-play introductory scenario called Ashes of Murray Hill. In this scenario, the group lead the search for a missing medical team and must thwart an assault by the violent Rikers gang, who have taken over that NYC neighborhood. Further information and the complete product lineup are expected to be unveiled closer to the campaign launch.